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woowoo
10-22-2007, 03:21 PM
Review of CoD4 MP beta by TeamXbox.


... a new gametype that will be making its first appearance in Call of Duty 4. Named Sabotage, this mode initially appears familiar. Each team races from their “base” to grab an explosive device and deliver to their opponents’ station. You’ll need to get into their base, arm the bomb, and protect it until it goes off. While this sounds a lot like many of the “neutral bomb” games we’ve all seen before, there’s an interesting twist that actually make the action a lot more intense.

Once you grab the bomb, your location will be constantly betrayed by a flashing indicator above your head that says “KILL!” And yes, you did read that correctly. Thankfully, you’ll be able to return fire while you’re carrying the bomb, but it’s still a terrifying experience. You likely won’t make it far before getting filled full of lead, as your foes will immediately swarm to your position. Generally, your only hope is that one of your teammates can instantly snatch it up after you’ve fallen. It’s almost like a game of tug-of-war in some ways since you’ll constantly be going back and forth.

This style of gameplay leads to some long, amazing intense games, as it isn’t uncommon for the bomb to make its way across the map multiple times in a single round. As soon as you make it to the objective to start planting the bomb, it’s impossible not to start screaming for protection from your teammates. It’s a harrowing experience, but the satisfaction you’ll earn from a win is well worth the stress. We don’t know what else the folks at Infinity Ward have in store for us, but we have a feeling that this will be one of the most popular gametypes.

CosmicBlue
10-22-2007, 03:44 PM
Thanks for sharing that info, WooWoo!

Sounds like Search and Destroy with a big Bull'seye painted on your forehead! :icon_eek:

Could be a lot of fun......:icon_cool:

woowoo
10-22-2007, 03:51 PM
More of a mobile S&D. Actually a lot like S&D and CTF combined - with the bulleye on you the whole time. It does sound like fun.

BritishBulldog1
10-22-2007, 03:55 PM
Isn't this rather similar to Counter Strike?

BB1

Aardvark
10-22-2007, 04:52 PM
Yes, but more fun because it won't have the people who play Counter Strike. Like going on vacation without the tourists.

MidnightRider
10-22-2007, 07:59 PM
lol aardvark well said.

I could see some very real potential for that type of game play.

Alpha_Pasta
10-23-2007, 10:43 AM
Cheers for the update Woooooooooooooooooooooooooooooooooowoooooooooooooo oooooooooooooooooooooooooooooooo.

Where do you get this information from?

ExpertKiller
11-05-2007, 07:24 PM
I read about this mode on some gaming site but dont remember what it is called. Oh well, I liked the mode as I read about it.

I know it's going to be tough with a lot of ppl, cuz then the carrier is always screaming for protection becuz anytime here jumps out a soldeir with a rocekt launcher aiming to set off the bomb...

HAHAHAHA!!!!!!!

THis will have me so laughing hard, but whatever, I love this idea. Cant wait to play it.

Heh heh. Lol.

Mig
11-09-2007, 09:32 AM
These are all the game modes in MP:

Free-for-All

Every man for himself, no one cares if you die and get mutilated in this mode.

Team Deathmatch

Use teamwork to kill opposing players and reach score limit.

Team Objective - Domination and Search & Destroy

Capture flags in Domination, with respawning.
Destroy and defend objectives in Search & Destroy, no respawning.

Team Tactical

Small team Deathmatch and Search & Destroy

Search and Destroy

Much like Counter-Strike's bomb planting mode, there are two teams: attackers and defenders. Attackers try to plant a bomb at one of two bomb sites, and defenders try to defend the bomb sites. If explosives are planted, defenders must defuse them. Players only have one respawn per round. A round is over when all players on one team are killed, or when the bomb explodes or is defused.

Headquarters

A radio spawns somewhere on the map. Your goal is to capture the radio for your team. If Team A captures the radio, they must defend it from being destroyed by Team B. Team A will only have one respawn until the radio is destroyed or the max time limit for the radio is reached. Team B will respawn at set intervals. Team A earns points for every second the radio is held. To capture/destroy a radio, you must stand in the area of the radio. The more players, the faster you destroy it. A new radio spawns when time limit is reached or the radio is destroyed.

Domination

There are flags at certain points around the map. All flags start neutral. Teams battle to hold the most flags. Game ends when the time limit is reached, or the score limit is reached.

Sabotage

Similar to Search and Destroy, only the bomb is neutral and there are objectives located in both teams' bases. Each team's goal is to take the bomb and blow up the objective in the enemy's base. The bomb carrier can fire his weapons, but his position will be announced periodically throughout the game. Also, unlike Search and Destroy, players will have unlimited respawns as opposed to just one per round.

Team Hardcore

Hardcore Team Deathmatch and Search and Destroy. Limited HUD, extra bullet damage, friendly fire on.

Old School

Old School TDM and FFA. No classes. Weapons are pickups, health is increased, and jumps are higher.

Oldcore

Old School pick-ups and jumping. Hardcore limited HUD and extra bullet damage. TDM.

Ground War

Big team games-TDM and Domination.